Skip to content

Leon Andersson

Progammer && Designer

  • About
    • Resume
  • Featured Projects
    • Kato
    • Burn Cube Burn
    • Hyperduct
    • Minecraft style Chunkloader
    • Flot
    • Balaam Manor
  • Additional Projects
    • Behind Enemy Lines
    • File Reader
    • Feudal Foremen
    • PlatyPop!
    • Dayspring
  • Archives
    • Dev log – Burn Cube Burn
      • The First post, about the second enemy.
      • Post α post – Change and Refine
      • Rhythm, Beat, Attack.
      • Wibbly Wobbly, Timey Wimey
      • Saving, Loading, Scoring
    • Post-Mortems
      • Kato – A Post Mortem

Category: Programming

Design, Programming, Project

Kato – A Post Mortem

August 8, 2019September 13, 2021 leonandersson

A post mortem about the development of the prototype Kato. Its systems, and going over the Good, the Bad, and the Ugly. Continue reading Kato – A Post Mortem

Find Me On:

  • LinkedIn
  • Twitter
  • GitHub
Create a website or blog at WordPress.com
  • Follow Following
    • Leon Andersson
    • Already have a WordPress.com account? Log in now.
    • Leon Andersson
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar